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Job Hunt WIP
Overview: Job Hunt is a UI centered strategy RPG centered around a struggling student who battles through the workforce, obtaining corporate skills before facing off against their employers in dialogue-based combat Role: UX/UI Designer, Game Designer, Asset Artist Toolkit: Figma, Photoshop, Unity, Miro, Milanote UX Research Background Our concept started with a loose game sketch,…
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Steampunk City
Game environment concept – walkable Unity environment Rendered in Unity with volumetric fog, baked lighting and custom shader graphs after being modeled in Maya and Substance Painter. Early in the process I began greyboxing in Maya while experimenting with different lightig compositions in Unity More Maya projects
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Dive Bar Environment
Game environment concept This was a 3 month project modeled and rendered in Maya, and textured using substance painter. From sketch to greyboxing I like to flesh out how the layout fits together hollistically and create moodboards. At this stage I start to think about props for the scene that convey narrative or that the…
